Currently
• 3rd year BUas student
• Looking for an internship
• Working on awesome stuff
technical game designer|
Experience
C++ & scripting •
Multiplayer networking •
Unreal Engine 4 & 5 •
Gameplay systems •
Hi, I'm Radu and I like making games!
I specialize in technical design and I love connecting various technologies together :D
I'm looking for an internship!
Check out some stuff about me and let's get to know each other!
Built for S.P.L.I.C.E.D, available on Steam
>Language Blueprints & UMG, Unreal Engine 5
>Duration One month
>Features Player tracking, full/local modes, map discovery, colored areas, symbols in specific areas
>Something cool about this It's a procedural UI element!
A collection of my most interesting projects. For detailed info, check out each project's individual page! :D
5 vs 5 multiplayer combat game, available on Steam!
Get killstreaks and powerups to make EVEN MORE KILLSTREAKS FOR EVEN MORE POWERUPS!!! Kill as much as you can while staying alive for as long as you can to advance as much as possible.
>Role Network Programmer, Tech Designer
>Team size 4 members
>Game Modes Capture the flag & Classic (turf wars)
>Technologies UE4, C++, Blueprints, Steam SDK, Photoshop, Blender, Substance Player, Discord API, PHP
>Project timespan One and a half years
My contribution to Kronorite consists of system design, setting up dedicated servers and the general online UX design, making most 3D & 2D assets, and game design. This started as a small game during high school.
I learned a lot about UE4, game networking, releasing a game, as well as about my team and myself and was instantly hooked at the range of possibilities for making cool games
Play as a mysterious, magical character, helping souls to pass on to the afterlife by collecting scattered pieces of their soul. Best Art & Best Year 2 Game award winner.
>Role Technical Designer - telekinesis mechanic, Production
>Team size 20 members
>Project timespan 6 months
Jump from platform to platform, collect all the orbs as fast as you can and claim the #1 spot on the leaderboard!
>Role Technical Designer - Mechanics, visuals & Leaderboard
>Description Speedrun time! Made over a weekend, features 2 levels, interesting movement and a global leaderboard made in C++ and PHP
>Project timespan 2 and a half days
Battle your friends by driving race cars, on a giant floating donut in space! Use to powerups to powerkick your enemy into outer space and win as many points as possible!
>Role Technical Designer - prototyping movement, co-op & power-ups
>Team size 9 members
>Description Twin stick arcade game jam game! Features local versus co-op where each player controls one car and has to collect and cash in more stars than the other.
YOUR MISSION: ANNIHILATE ALL THE ENEMIES AND GET THE HIGHEST SCORE POSSIBLE
Run in an procedurally generated maze and get the highest score, to make it to the global leaderboard!
Dodge and shoot your way out of the maze to retrieve the soul of Tiki and unchain the gods from their curse!
Has one of the projects caught your attention? Check out its individual page and learn more about it.
Do you wanna get to know me? Check out my About me page!
Global Leaderboard System
Feedback/Bug Reporting Tool
Networking in multiplayer games